Development Roast

News: SimPachamama Launch, New Infographic, Media Buzz

SimPachamamaCoverPageSmallSeptember 2013 is official launch month of SimPachamama 1, the simulation tool that models the behavior of an Amazonian community. In it, the player becomes the mayor of such a town and has to balance policy priorities in order to maximize community wellbeing, while reducing deforestation. The game, and two other didactic scientific tools developed by the team of researchers, called OSIRIS and CISS, predict that a modest deforestation tax of around US$450/ha and a matching system of  payments for deforestation reduction from rich countries to poor ones, could raise US$1 billion every two years and help reduce deforestation by 29% annually, while increasing the income of the participating poor by the same amount. Read the official Press Release HERE.

How to Live Well in Bolivia InfographicTo help make the policy recommendations easier to digest, INESAD has developed an infographic to accompany SimPachamama's launch. You can download and share How to Live Well in Bolivia graphic HERE or click on the image to right to view.

Throughout September, the SimPachamama team that includes researchers from INESAD 2, Conservation International Bolivia 3,  the London School of Economic and Political Sciences 4(LSE), and others, is publishing numerous articles that explain different aspects of the game and the debates that surround deforestation, climate change, and communities. Here is a sample of what has been published so far:

Communities need more than money to stop clearing their forests, new research shows.

What is Agent Based Modeling?

SimPachamama and the Happy Planet Index

Finally, to mark the launch, INESAD and its partners have had a two-pronged strategy. A Press Conference was held in La Paz, Bolivia on August 19, which attracted 31 media representatives from 20 different organizations. The coverage that followed went far and wide including more than a dozen articles in all the main Bolivian newspapers 5, such as La Prensa 6, La Razón 7, and Noticias Fides 8. You can download the impact note HERE 9.

English language media was targeted on SimPachamama's official launch date: September 01, also generating a buzz. Here are one or two article example:

Americas Quarterly: Can games influence development policy?

Mogabay News: $450/ha tax on deforestation could help curb forest loss in Bolivia, suggests new simulation

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  7. z/20130817/un-juego-ensena-los-efectos-de-la-defor estacion_49545_80315.html.
  8. imulacion-ayudara-a-comunidades-a-reducir-deforest acion-15898/