REDD Game

News: REDD+ Transaction Costs and Games for a New Climate

Climate Change Workshops For Policy MakersIn continuation with the SimPachamama launch month at INESAD, this week has seen a number of articles published around the topics of gaming, deforestation and climate change:

What would it cost to implement deforestation reduction policies in Bolivia?

By Ioulia Fenton

In conjunction with its partners, the Institute for Advanced Development Studies (INESAD) has designed statistical tools, using extensive real life data, to simulate what kinds of policies are likely to make a measurable impact on reducing deforestation while maximizing human wellbeing in Bolivia. As the “How to Live Well in Bolivia” infographic released by INESAD earlier this month illustrates, two policies working in tandem are predicted to have the best results. An internal US$450 tax on every hectare of cleared forest, structured in a way as to mainly affect large-scale commercial agriculture, could raise one billion dollars every four years and kick start deforestation reduction efforts. While laudable on its own, the policy would not be enough. A matching system of payments from rich countries to Bolivia for reducing deforestation that would raise an additional one billion dollars every two years is predicted to act as a catalyst. If the money is then spent on paying people to conserve their forests, on creating green jobs (such as within the eco-tourism sector), and financing anti-poverty initiatives, every year, together, the dual policy effort is forecast to engage 72 percent of the rural population, increase the income of the poor who participate by 29 percent, and achieve a 29 percent reduction in deforestation. (Play the SimPachamama simulation game to see if you can keep forests standing while making the community happy and wealthy). Read More »

Can Games Influence Development Policy? SimPachamama in the news

SimPachamamaCoverPageSmallOn September 01, 2013, Americas Quarterly magazine published an article by INESAD’s Ioulia Fenton on whether or not games can influence development policy. Read the original article here.

Can Games Influence Development Policy?

By Ioulia Fenton

Often referred to as “games for good” or “games for change,” a new generation of socially- and environmentally-oriented online simulation games aims to go beyond entertainment by raising awareness of global issues and securing funds for projects—making a real-word difference.

Over 10 million people worldwide have played World Food Programme’s (WFP) “Food Force,” for example, spending money that goes to fund WFP-sponsored school meals projects. However, few simulations have been useful at the policy-making level—until now. Today marks the release of “SimPachamama,” a new game from Bolivia that could influence international, national and local-level policy decisions that affect forest communities. Read More »

Infographic: How to Live Well in Bolivia

LivingWell-nologos-mediumVivir Bien – living well – is a concept that has been prominent in Bolivian politics over the last few years. It sets out the ideological position of living well in harmony with nature and rejects a mass consumption and fossil fuel based economy.

Although Vivir Bien has even been written into the Bolivian constitution with the 2012 Law of the Rights of Mother Earth the country is at a crossroads: what it says and what it does is at an odds. While Bolivia’s leaders propose a harmonious existence, majority of policies are aimed at expanding people’s ability to farm, which leads to the deforestation of around 300,000 hectares of rainforest every single year.

Today, the Institute for Advanced Development Studies (INESAD) came out with an infographic that proposes a two-policy solution that could help Bolivia reconcile its rhetoric with its actions by reducing deforestation while tackling poverty in an equitable way.  Read More »

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